[self-interest] Selecting more than 1 Submorphs?

Jan-Paul Bultmann janpaulbultmann at me.com
Wed Feb 16 19:13:28 UTC 2011


I think the more modern term is highlighting :D

cheers
On Feb 16, 2011, at 8:11 PM, Jan-Paul Bultmann wrote:

> Just select it in the source code, and then right click the selection.
> 
> Self is very well designed when it comes to taming chaos :D
> 
> cheers Jan
> 
> On Feb 16, 2011, at 8:09 PM, Duke Normandin wrote:
> 
>>  
>> On Wed, 16 Feb 2011, Jan-Paul Bultmann wrote:
>> >
>> > On Feb 16, 2011, at 4:30 PM, dukeofperl at ml1.net wrote:
>> >
>> > > On Wed, 16 Feb 2011, Duke Normandin wrote:
>> > > >
>> > > > The Submorphs/Labelmorphs that I want to change the fonts, etc for, is
>> > > > the text that make up the "Bank Account" tutorial in the Demo snap. SO
>> > > > what I should be looking for (and mining upwards) is some item in the
>> > > > Labelmorphs "Traits" that deals with "fonts", in order to get an
>> > > > immediate change? Afterwards, i would save the Demo snap to make the
>> > > > changes permanent?
>> > >
>> > > I just finished "trying" to find - upwards - the Traits that deal with
>> > > the Demo's "content" font. What a PITA _that_ is! I'm sure that it's
>> > > because I don't know what I doing, and more importantly, don't know
>> > > _where_ to look for the items I need to change.
>> > >
>> > > So ... this "simplicity by design" thing that is suppose to make Self
>> > > shine, seems to break down when you have to search in a labyrinth for
>> > > one particular "slot". It's like searching the Web without _any_
>> > > Search engines available. :) Could take some time to find something.
>> > >
>> > > Doesn't this make Smalltalk's Class and Object Browser a bit more
>> > > appealing?
>> > >
>> >
>> > To me the smalltalk Object browser always seemed like the macbook
>> > wheel, just press at both sides and you get a alphabetically sorted
>> > list of everything on the computer ;), whearas self is more like a
>> > graph. In self the journey starts at your garage. In smalltalk it
>> > starts at a giant mainstation where everything is located :).
>> 
>> > As for the search engines, they are all there.:D
>> 
>> > In my experience it is best to start at a basic method, like
>> > drawing, and then look inside it to see what it uses. Look at the
>> > slot of interest by marking it, then right click and choose the
>> ^^^^^^^^^^^^^
>> How do you do _that_? Maybe this is the piece of the puzzle that I'm
>> missing.
>> 
>> > "search engine" you want. You can search in the object, in all
>> > objects, in ancestors e.t.c
>> 
>> I'll give that a try as soon as I find out how to "mark a slot" :)
>> -- 
>> Duke
> 
> 
> 

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