
"Object Oriented Programming with Prototypes", Gunther Blaschek, Springer-Verlag, 1994, ISBN 3-540-56469-1 or ISBN 0-387-56469-1.

It is about the programming language Omega which is (was) a prototype-based language for Macintosh.  It has a lot of mentions of Self and a few of the elusive language Kevo (if anyone has a copy of Kevo around, let me know!).  The first third of the book is about OO and prototype-based languages.  I never had a Mac, so it wasn't as useful as it could have been when I got it.

Best,
Kyle


