[self-interest] zooming interface (was: Quiet in Self land?)
Mayuresh Kathe
mayuresh at kathe.in
Wed Sep 17 03:02:21 UTC 2014
hello jecel,
your quick and dirty prototype for the user interface looks quite
interesting.
i'll surely get down to viewing the video and papers you've shared.
i am yet to read mr. raskin's book, most of what i know about his ideas
is from my email exchanges with him, the rest is from reading his
macintosh papers.
it's sad that he had to pass away so early, personally, i find it to be
a great loss, his ability to express his ideas succinctly is sorely
missed.
about 3-d worlds, i think, unless there's additional support for depth
perceiving visual aids and tactile interaction and feedback, the
experience of the 3-d world becomes quite painful and tiring after the
initial novelty wears off.
~mayuresh
On 2014-09-17 03:02, 'Jecel Assumpcao Jr.' jecel at merlintec.com
[self-interest] wrote:
> Mayuresh,
>
> > the way mr. raskin wanted it to be was to use zoomworld as a means
> of
> > drilling down to the information you need.
>
> The first few versions of Self were text-only, but the various ideas
> included in the Morphic user interface were part of the project from
> the
> start. Actually, even before the start of you look at the Alternate
> Reality Kit:
>
> http://www.open-video.org/details.php?videoid=8050
>
> Based on the "artificial reality" ideas being discussed in the Self
> group at the time, I wrote a short paper in 1991 about a possible
> user
> interface:
>
> http://merlintec.com/lsi/jpaper8.html
>
> and soon after that built a quick and dirty prototype:
>
> http://merlintec.com/lsi/gui.html
>
> At that time I met Ken Perlin from New York University and he did a
> few
> very impressive demonstrations of zooming interfaces:
>
> http://mrl.nyu.edu/~perlin/
> http://mrl.nyu.edu/projects/zui/
>
> I saw that both the 3D GUI and the ZUI had interesting features and
> complemented each other. A few years later I bought Jef Raskin's
> Humane
> Interface book and it reinforced my interest in zooming interfaces. I
> didn't see anything in the book that would make it seem that such an
> interface would not be a good idea for Self. In fact, when designing
> a
> user interface for a children's computer in 1999 I thought that
> combining these ideas would result in a really nice product:
>
> http://merlintec.com/pegasus2000/e_gui.html
>
> -- Jecel
>
>
>
> Links:
> ------
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