[self-interest] Propogating slot changes in Morphs
randy.smith at gmail.com
Fri Apr 16 02:05:23 UTC 2010
On Apr 15, 2010, at 6:42 PM, Chris Double wrote:
> When doing the scrolling changes in my image I added a slot to
> WorldMorph to hold the current point when initiating the scroll. The
> methods in the WorldMorph traits object used this to read/write and do
> This didn't change existing WorldMorphs since they are clones of
> WorldMorph and the data slots are actually held in the morph, not a
> parent slot. So I manually re-added the slot in all existing
> WorldMorph's to prevent errors when the WorldMorph trait methods were
> Is there a way to do this automatically when adding/changing slots in a
> Morph? What's the idiom in Self for dealing with this sort of thing?
Not that I can recall... I thin kthee is a way to gather all the children of an object, can't recall for certain: if so you could write a little script that gathers all the children of the traits, and does a _AddSlot: ... to each.
Then make it a menu item if you like...
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