Primitive help
Michael Latta
lattam at mac.com
Mon Jun 21 16:16:29 UTC 2004
The primitive docs are primitive. Is there more than the one comment
on PrimMaker? It was pretty cryptic.
I am looking at doing an OpenGL binding for Self as a start on some UI
work. I need to be able to pass arrays of data, not just primitives.
It looks like there is a way to pass a Self object for the primitive to
access (indexed slots, but I could use some pointers.
Are there any examples other than the system primitives? They do so
little it is hard to extend them to more complex cases.
Michael
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