[self-interest] history of prototypes (was: Book on programming with prototypes?)
steve at dekorte.com
Fri Jul 26 19:50:55 UTC 2002
On Friday, July 26, 2002, at 11:35 AM, Jecel Assumpcao Jr wrote:
> On Thursday 25 July 2002 17:47, Steve Dekorte wrote:
>> Btw, Is there a strong distinction between prototypes and frames?
> Frames are pure data structures, not objects.
>> The history of protos seems to be Actors -> Frames -> Prototypes.
> I am pretty sure that Frames were already being used in the late 1960s
> while Actors were inspired by Smalltalk-72. Actors were prototype based
> systems, but had monolithic "scripts" for behavior instead of a set of
> methods in slots. You might say that Frames + Actors => Self
I see. Also, I know the Self papers referenced some Smalltalk projects
that used protos, but I checked those papers out and they reference
Leiberman's papers on Actors. So maybe the geological record of protos
LISP and Simula --> Smalltalk and Frames --> Actors -> Smalltalk proto
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