[self-interest] Re: (export/import modules)
David Ungar
David.Ungar at Eng.Sun.COM
Fri Nov 19 01:38:15 UTC 1999
Good point!
And you probably already know that the set module menu item is
available at the object
and category level: you don't have to do it slot-by-slot.
- Dave
At 12:30 PM -0200 11/18/99, Jecel Assumpcao Jr wrote:
>David Ungar wrote:
>>
>> To export a module, you just need to file it out--
>>
>> you can say "modules foo fileOut" or get the changedModules morph
>> from the background
>> menu, and if the module has been changed, click on it's "W" button.
>> If the module has not been changed, the middle-button menu on the
>> changed modules morph
>> can give you an outliner of all modules.
>>
>> To import a module, one way is to say 'dir/foo.self' _RunScript.
>>
>> Hope this helps,
>>
>> - Dave
>>
>> At 9:17 PM +0100 11/17/99, mpato wrote:
>> > Hi everybody,
>> > Could anyone give me information to export/import modules
>> >from a world to another?
>
>
>I would just like to add that for this to work, you have to mark
>all the things you want to be part of this module using the
>"set module" option in the middle button menu. The bankAccount
>tutorial included in the default Snapshot explains how to do this
>in step 8.
>
>-- Jecel
>
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David Ungar
Sun Microsystems Laboratories
(650) 336-2618
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